A bankruptcy problem and an information trading problem: by Driessen T.

By Driessen T.

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03. 04. 05. 06. 07. 08. 09. 10. 11. 12. 13. 14. 15. 16. 17. 18. 19. 20. 21. 22. 23. 24. 25. 26. 27. 28. 29. 30. 31. 32. 33. 34. 35. 36. 37. 38. 39. ”) leftDown = False rightDown = False gameStarted = False gameEnded = False gamePlatforms = [] platformSpeed = 3 platformDelay = 2000 lastPlatform = 0 platformsDroppedThrough = -1 dropping = False gameBeganAt = 0 timer = 0 player = { “x” : windowWidth / 2, “y” : 0, “height” : 25, “width” : 10, “vy” : 5 } [ MAKE GAMES WITH PYTHON ] 40. def drawPlayer(): 41.

08. 09. 10. 11. 12. 13. 14. 15. 16. 17. 18. 19. 20. 21. 22. 23. 24. 25. 26. 27. 28. 29. 30. 31. 32. 33. 34. 35. 36. 37. 38. 39. ”) leftDown = False rightDown = False gameStarted = False gameEnded = False gamePlatforms = [] platformSpeed = 3 platformDelay = 2000 lastPlatform = 0 platformsDroppedThrough = -1 dropping = False gameBeganAt = 0 timer = 0 player = { “x” : windowWidth / 2, “y” : 0, “height” : 25, “width” : 10, “vy” : 5 } [ MAKE GAMES WITH PYTHON ] 40. def drawPlayer(): 41. 42. rect(surface, (255,0,0), (player[“x”], player[“y”], player[“width”], player[“height”])) 43.

02. 03. 04. 05. 06. 07. 08. 09. 10. 11. 12. 13. 14. 15. 16. 17. 18. 19. 20. 21. 22. 23. 24. 25. 26. 27. 28. 29. 30. 31. 32. 33. 34. 35. 36. 37. 38. 39. ”) leftDown = False rightDown = False gameStarted = False gameEnded = False gamePlatforms = [] platformSpeed = 3 platformDelay = 2000 lastPlatform = 0 platformsDroppedThrough = -1 dropping = False gameBeganAt = 0 timer = 0 player = { “x” : windowWidth / 2, “y” : 0, “height” : 25, “width” : 10, “vy” : 5 } [ MAKE GAMES WITH PYTHON ] 40. def drawPlayer(): 41.

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